Jobs at Scopely

3 open positions · From $10

Open roles

Principal Systems Designer

CA - CanadaFrom $10/yr

<p>We're looking for a <strong>Principal Systems Designer</strong> to join us on an exciting unannounced title built on a globally recognized IP. This is an F2P, mobile-first live-service game currently in pre-production, and our team is defining the systems and progression that will support the game over the long term.</p> <p>At Scopely, we care deeply about what we do and want to inspire play, every day, whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the gaming industry, connecting millions of people around the world daily.</p> <p>This is a hands-on individual contributor role. You'll own the design and implementation of core systems, working with the Director of Systems Design and the broader systems and gameplay teams to turn ambiguous, zero-to-one problems into shippable, well-instrumented systems. You'll work across quantitative modeling and in-engine implementation, building the tuning, tools, and systems needed to bring progression models to life. You'll also partner closely with combat and gameplay design to ensure abilities, progression, and scaling work together as a cohesive player experience.</p> <h3><strong>What You'll Do</strong></h3> <ul> <li>Design and build core systems, including progression, combat scaling, economy, and rewards, from initial definition through shippable implementation</li> <li>Partner with gameplay designers to ensure combat abilities, RPG progression, and scaling reinforce one another across the live-service lifecycle</li> <li>Build and maintain models, simulations, and tuning tools that define loot tables, costs, XP curves, and stat scaling as the game evolves</li> <li>Implement, tune, and iterate on systems directly in Unity and supporting design tools</li> <li>Create clear design documentation that enables designers, engineers, and producers to execute effectively</li> <li>Collaborate with engineering to define tools and pipelines that enable efficient systems authoring, tuning, and balancing</li> <li>Use playtest results and analytics to evaluate system performance, identify opportunities, and iterate based on evidence</li> <li>Evaluate system proposals constructively, identifying design risks, tradeoffs, and opportunities for improvement while supporting systems that can evolve with future content</li> </ul> <h3><strong>What You'll Bring</strong></h3> <ul> <li>Ideally 8+ years of experience owning complex progression, economy, combat-adjacent, or related systems through development and launch or live operations</li> <li>Strong technical capability, including experience building/maintaining spreadsheets and implementing systems in Unity, Unreal, a proprietary engine, or a scripting/tools environment</li> <li>Deep understanding of RPG progression and scaling, including power curves, stat growth, gear or ability scaling, and their relationship with combat and content difficulty</li> <li>Strong quantitative and analytical skills, including sound judgment about the strengths and limitations of data</li> <li>Experience taking systems from initial definition through implementation, tuning, and a shippable state</li> <li>Ability to translate ambiguous design problems into clear documentation that engineering, production, and other design partners can act on</li> <li>Experience collaborating with combat, gameplay, or content designers to align progression systems with moment-to-moment gameplay</li> <li>Evidence of learning from feedback, collaborating constructively across disciplines, and staying closely involved in implementation and iteration</li> </ul> <h3><strong>Bonus Points</strong></h3> <ul> <li>Experience designing systems for F2P collector games</li> <li>Experience with multiplayer action RPGs</li> <li>Experience working with licensed IP</li> </ul> <p>&nbsp;</p><div class="content-conclusion"><p>&nbsp;</p> <h3>About Scopely</h3> <p>Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.</p> <p>Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.</p> <p>Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.</p> <p>Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: <a href="https://www.scopely.com/">https://www.scopely.com/</a>.&nbsp;</p> <p>Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official <a href="http://scopely.com">website</a> and verify that all Talent Partner communications come from an email address ending in @<a href="http://scopely.com">scopely.com</a>.</p> <p>Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: <a href="https://www.scopely.com/en/job-applicant-privacy-notice-for-ca-residents">California Privacy Notice</a> and <a href="https://www.scopely.com/en/eea-and-uk-job-applicant-privacy-notice">EEA/UK Privacy Notice</a>.</p> <p>Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.</p></div>

Pre-ProductionSystems DesignQuantitative ModelingEconomySimulations
2 months agovia ats pollingApply ›

Sr. Manager, QA Engineering & Automation

CA - CanadaFrom $10/yr

<p>Scopely is looking for a <strong>Senior QA Manager, Automation &amp; Tooling</strong> to join our team supporting a soon-to-be-announced AAA mobile game title. This role can be remote in the US and Canada, or hybrid in Culver City.</p> <p>You will lead the automation strategy for a live game, building the people, processes, frameworks, and tooling required to scale quality across frequent releases and a large, active player base. You will partner closely with Engineering, QA, Live Operations, and other disciplines to establish a development culture where automation is a shared responsibility and a core component of product quality.</p> <p>At Scopely, we create and operate games played by millions of people around the world. This role is an opportunity to shape how quality engineering evolves from the ground up for a high-scale live mobile game.</p> <h2><strong>What You Will Do</strong></h2> <ul> <li>Define and execute the QA automation strategy for a live mobile game, including scalable frameworks, tooling, standards, and quality gates.</li> <li>Build and lead an automation team from the ground up, including hiring, team structure, processes, mentorship, and career development.</li> <li>Design, build, and implement automated testing across UI, API, integration, regression, end-to-end, mobile, and live-operations workflows.</li> <li>Evaluate automation approaches, frameworks, platforms, and traditional or AI-assisted tools based on coverage, maintainability, speed, and value.</li> <li>Establish automation standards, coding practices, test architecture, reporting, observability, and quality gates that can scale with the game and organization.&nbsp;</li> <li>Partner with Engineering and QA to prioritize automation, improve testability, integrate testing into CI/CD, and establish shared ownership of automated tests, ensuring automation is part of the definition of done for every feature.</li> <li>Provide hands-on technical leadership through framework design, prototypes, code reviews, automation implementation, and test-script development.</li> <li>Mentor manual testers as they develop coding and automation skills, while defining metrics for coverage, stability, flakiness, execution time, and defect detection.</li> <li>Communicate quality risks, automation progress, and investment needs while partnering with Product, Live Operations, Marketing, Customer Support, Localization, and external development teams.</li> <li>Champion quality and release excellence across the organization while ensuring automation supports—not replaces—strong exploratory and risk-based testing.</li> </ul> <h2><strong>What We’re Looking For</strong></h2> <ul> <li>8+ years of experience in QA, test automation, or quality engineering, including 4+ years leading or building automation teams.</li> <li>Proven experience creating automation strategies, frameworks, tooling, and infrastructure for complex products, ideally from the ground up.</li> <li>Experience evaluating automation approaches and tools, integrating automated tests into CI/CD pipelines, and scaling quality practices for frequent live releases.</li> <li>Hands-on programming experience in one or more languages; C# preferred.</li> <li>Strong understanding of testing methodologies, automation architecture, coding practices, testability, and software development lifecycles.</li> <li>Experience mentoring manual testers in coding, automation, and automated test-script development.</li> <li>Proven ability to align Engineering and QA around automation, shared quality ownership, and continuous improvement.</li> <li>Experience with mobile testing and familiarity with traditional and AI-assisted testing tools; game-testing experience preferred.</li> <li>Experience with test management, defect tracking, source control, build systems, CI/CD, and release-management tools.</li> <li>Strong communication, organization, analytical, stakeholder-management, and distributed-team leadership skills.</li> </ul> <h2><strong>Bonus Points</strong></h2> <ul> <li>Experience working on a live mobile, free-to-play, or core game.</li> <li>Experience with mobile-device farms, emulators, simulators, or cloud-based device testing.</li> <li>Experience testing Unity, Unreal, or other game-engine-based products.</li> <li>Experience with API, backend-service, data, performance, load, or reliability automation.</li> <li>Experience automating live events, remote configuration, experimentation, monetization, or service-driven game features.</li> <li>Familiarity with AI-powered test generation, test maintenance, visual validation, defect triage, or code-assistance tools.</li> <li>Experience establishing automation metrics, quality dashboards, and engineering quality gates.</li> <li>Experience working across internal and external development partners.</li> </ul><div class="content-conclusion"><p>&nbsp;</p> <h3>About Scopely</h3> <p>Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.</p> <p>Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.</p> <p>Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.</p> <p>Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: <a href="https://www.scopely.com/">https://www.scopely.com/</a>.&nbsp;</p> <p>Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official <a href="http://scopely.com">website</a> and verify that all Talent Partner communications come from an email address ending in @<a href="http://scopely.com">scopely.com</a>.</p> <p>Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: <a href="https://www.scopely.com/en/job-applicant-privacy-notice-for-ca-residents">California Privacy Notice</a> and <a href="https://www.scopely.com/en/eea-and-uk-job-applicant-privacy-notice">EEA/UK Privacy Notice</a>.</p> <p>Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.</p></div>

1 week agovia ats pollingApply ›

Associate Art Director

CA - CanadaFrom $10/yr

<p>Scopely is looking for an <strong>Associate Art Director</strong> to join our art team. Working with the Senior Art Director and creative leadership, you’ll help shape the game’s visual identity and guide art from early development through delivery.</p> <p>This role focuses on creative direction, visual judgment, and alignment across disciplines. You’ll translate the artistic vision into clear briefs, references, reviews, and actionable feedback. You’ll also contribute hands-on in at least one art discipline, moving between high-level direction and detailed critique, paintovers, or blockouts.</p> <h2><strong>What You Will Do</strong></h2> <ul> <li>Partner with the Senior Art Director and creative leadership to define the game’s visual identity, principles, style guides, briefs, references, and quality standards.</li> <li>Align art disciplines and partner teams around shared goals, dependencies, handoffs, and decisions. Lead visual reviews, critiques, kickoffs, and alignment sessions with clear, constructive feedback.</li> <li>Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components, maintaining cohesion and variety.</li> <li>Work with design, narrative, engineering, production, and external development partners to carry the artistic intent through development.</li> <li>Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, prototypes, or other art tasks.</li> <li>Partner with production and discipline leads to understand milestones, surface risks, and keep creative priorities moving toward delivery.</li> <li>Support artists, external partners, and vendors with clear direction, feedback, and mentorship.</li> <li>Improve visual review and direction processes, represent the art team in cross-functional discussions, and communicate priorities to artists, partners, and senior stakeholders.</li> </ul> <h2><strong>What We’re Looking For</strong></h2> <ul> <li>5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience, with a record of taking on increasing creative responsibility.</li> <li>Experience helping define, communicate, and execute an artistic vision from early development through delivery.</li> <li>Strong hands-on experience in at least one art discipline, with particular relevance to character art, environment art, or both.</li> <li>Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.</li> <li>Working knowledge of production planning, prioritization, and milestone constraints, with the judgment to balance creative priorities and delivery needs.</li> <li>Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets, or similar direction-setting materials.</li> <li>Understanding of game art and real-time production pipelines, plus familiarity with relevant 2D and/or 3D content creation tools.</li> <li>A portfolio that demonstrates artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.</li> <li>Experience in mobile game development or art direction.</li> </ul> <h2><strong>Bonus Points</strong></h2> <ul> <li>Familiarity with the Unity game engine.</li> <li>Experience supporting live service content development.</li> </ul><div class="content-conclusion"><p>&nbsp;</p> <h3>About Scopely</h3> <p>Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.</p> <p>Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.</p> <p>Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.</p> <p>Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: <a href="https://www.scopely.com/">https://www.scopely.com/</a>.&nbsp;</p> <p>Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official <a href="http://scopely.com">website</a> and verify that all Talent Partner communications come from an email address ending in @<a href="http://scopely.com">scopely.com</a>.</p> <p>Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: <a href="https://www.scopely.com/en/job-applicant-privacy-notice-for-ca-residents">California Privacy Notice</a> and <a href="https://www.scopely.com/en/eea-and-uk-job-applicant-privacy-notice">EEA/UK Privacy Notice</a>.</p> <p>Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.</p></div>

2 weeks agovia ats pollingApply ›

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